| This didn't actually happen... |
My personal adventure logs that anyone can read and, hopefully, find entertaining!
Showing posts with label 2 hour wargames. Show all posts
Showing posts with label 2 hour wargames. Show all posts
Tuesday, February 12, 2019
Friday, March 24, 2017
Chain Reaction 2015 AAR: When gangers attack! (I did insight wrong!)
Tonight I decided to have a one-off game of Chain Reaction 2015 to practice up on the mechanics before I start some All Things Zombie: Final Fade Out games using CR2015. It just goes to show you, always expect the unexpected when it comes to Two Hour Wargames!
And now, the good guys...
And now, the good guys...
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| Left to Right: Officers Cooley and Schimps Rep 4 grunts, Lt. Droggs Rep. 5 star, and Corporal Nester Rep 5 grunt. |
Sunday, January 15, 2017
Swordplay 2015: Recovering Lost Relics AAR
The Story: For this game I rolled two Rory's Story Cubes and just made up a simple story based off the dice, here's what I rolled:
A band of robbers intercepted a caravan transporting some royal treasure that belonged to a tribe of Northern Men and are now hiding out amongst a ruined city. Unbeknownst to them, the Barbarian Prince himself would attempt to retrieve said treasure…I know, not a very deep story but still gives me a reason to bust out some new terrain and my minis for a good romp!
A band of robbers intercepted a caravan transporting some royal treasure that belonged to a tribe of Northern Men and are now hiding out amongst a ruined city. Unbeknownst to them, the Barbarian Prince himself would attempt to retrieve said treasure…I know, not a very deep story but still gives me a reason to bust out some new terrain and my minis for a good romp!
Initial Setup: I wanted to play a raid encounter and I
deployed the terrain to my liking and then deployed the PEFs. Two in section 1
and another in section 2. I deployed my band in section 8.
Sunday, May 22, 2016
Red Sand Black Moon: Sambre, the Amazon: Fight two!
The date, February 983. The locale, a wooden arena in the Border Kingdom. The combatants, Sambre (Savvy 5, Strength 4, Speed 5) versus a skilled soldier (Savvy 5, Strength 5, Speed 5 with a sword and light armor).
The cold winds blew across the arena floor, still frozen from the winter. Two warm bodies entered the arena with one thing on their minds, getting out alive. As is custom, the scantly clad slave girl signaled the beginning of the fight, hoping for a quick victory so she didn't freeze to death.
The cold winds blew across the arena floor, still frozen from the winter. Two warm bodies entered the arena with one thing on their minds, getting out alive. As is custom, the scantly clad slave girl signaled the beginning of the fight, hoping for a quick victory so she didn't freeze to death.
| The fighters! |
Wednesday, April 6, 2016
In defense of the tower! Swordplay 2015 Battle Report AAR
As I left off last encounter, Sir Scott and his band raided an orc village to save a damsel in distress. Sir Scott and his gang, along with their newest member Jenkins (Rep 4 human warrior, AC4), sat in their tower basking in the glory of victory. That is until war horns could be heard in the distance...It could only be one thing, the orcs wanted revenge! Throwing together a hasty defense (and an equally hasty narrative!), Sir Scott and his grunts set out to defend their home.
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| My newest piece of terrain that I built! These guys better defend it... |
Saturday, April 2, 2016
Two Hour Wargames Swordplay 2015: A quick review and battle report
Swordplay 2015 is a FREE set of introductory fantasy/ancient non-gunpowder era skirmish rules by Two Hour Wargames. If you've never heard of THW, I'd advise you to check out their website and get the scoop there as this is just my review and not an overview of all the rules. I will touch upon some, however, particularly my favorites.
Swordplay is offered in both PDF format for free and printed version for $5 plus S&H. So you've got no reason not to pick them up and check them out! This is a complete gaming system, not just a teaser. There's also a set of gunpowder/modern/sci-fi rules (Chain Reaction 2015, see above link) as well that is worth checking out and guess what? It's also free in PDF form!
So if you're interested in learning more of how I feel about the game, please read on! (Battle report is after the review if you want to skip on down there.)
Swordplay is offered in both PDF format for free and printed version for $5 plus S&H. So you've got no reason not to pick them up and check them out! This is a complete gaming system, not just a teaser. There's also a set of gunpowder/modern/sci-fi rules (Chain Reaction 2015, see above link) as well that is worth checking out and guess what? It's also free in PDF form!
So if you're interested in learning more of how I feel about the game, please read on! (Battle report is after the review if you want to skip on down there.)
Friday, March 20, 2015
2 Hour Dungeon Crawl Overview and Battle Report: Yorgen's Fall
So I've always been a fan of dungeon crawls ever since my first foray into crawling with Warhammer Quest. A great game in itself with a lot of good memories of getting stomped in the dungeons with my cousin, Will. Then came Mage Knight Dungeons, which was quite different from the former as you played head-to-head or at least that's how we played it. You could also play solo or cooperatively. In both cases, the players controlled the monsters and while acceptable, it's always fun to have no control over your opponent either when playing alone or with a buddy.
Enter 2 Hour Dungeon Crawl by Two Hour Wargames (THW). A game of high adventure down in the depths of the earth plundering dungeons, slaying orcs and goblins and all manner of monsters while amassing wealth and glory or leaving an unmarked grave deep in the caverns. This is not a review of the game (which I plan to do once I have sufficient experience under my belt!) but just a quick battle report and a quick overview of the THW style of games.
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| The crawl to end them all! |
Enter 2 Hour Dungeon Crawl by Two Hour Wargames (THW). A game of high adventure down in the depths of the earth plundering dungeons, slaying orcs and goblins and all manner of monsters while amassing wealth and glory or leaving an unmarked grave deep in the caverns. This is not a review of the game (which I plan to do once I have sufficient experience under my belt!) but just a quick battle report and a quick overview of the THW style of games.
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