Showing posts with label paper minis. Show all posts
Showing posts with label paper minis. Show all posts

Sunday, March 1, 2020

Okumarts Extrastellar Set Ten: Space Heroes Review

This is a quick review of David Okums' Extrastellar Set Ten: Space Heroes. David's Patreon can be found here.

David continues to expand his paper miniature Extrastellar line with another great set. You get the initial 12 figures pictured above but, as with most of his sets, you get bonus material expanding the set to 24 unique poses. You also get a bunch of different color options too.

The initial 12.


Bonus Material
Two of my favorites!

I did notice a few head swaps from other sets but really, that's not a big deal. Overall, I can't say enough about this set. They can be used for a ton of different sci-fi or even modern genres. They could be armed miners, security guards, spaceship crews, corporate thugs, garbage workers, etc. Combine it with the Bug Hunt Crew and you got a lot of options.

Note: These minis print out way better on something other than my $30 HP printer! :)

Saturday, April 13, 2019

Okumarts Patreon Shout Out

If you've ever wanted to get into paper miniatures, David Okum's Patreon is definitely a good place to start. Lately he has expanded into other genres that aren't covered to well in the paper minis, such as his new sets pictured below. Perfect for your pulp gaming needs!

A T-rex...Now I can finally play "Lost Worlds" by THW!

Of course, he's got a full catalog of other fantasy, sci fi, modern day, zombie horror, and a whole lot more. If you want to check out his other stuff, you can go to his Drive Thru RPG page and have a look.

Saturday, April 6, 2019

Customizing Paper Miniatures with GIMP (free)

Good day, ladies and gents. I'd like to do a brief tutorial on how to customize paper minis in GIMP, which is a free program that allows you to do this. It's really quite simple. Here's quick example of a Sanity Studios militia figure:

1. Load up GIMP.
2. Open your PDF file or picture file.
3. Press F to get the Free Hand Tool or "Lasso" as I like to call it.
4. Trace around the area you want colored. It will probably take several sections at a time and a little patience. Remember, there are two sides to each mini!

5. Next you go to colors and go to "colorize" (as seen in the above picture).

6. Now use the color slider bar to get your mini just how you want it. In this case, purple, my favorite color! My niece once said "but that's not a man's color!" Humph I say!

7. And Bob's your uncle! You're finished.


It will even save your colorization option, just select the date from the drop down bar and boom, no need to try and get your slider bar to perfectly match the color you want on another figure.

A note on gimp. I like to use GIMP to make sheets of figures I want multiples of. Instead of printing off multiple pages for just one or two figures, I'll just make a new page 8.5" x 11" then use the select tool, Ctrl C, and pop it onto the new page with Ctrl V. It does slightly shrink the image for some reason but it's not super noticeable.

Hope this helped out!


Wednesday, January 23, 2019

Five Parsecs From Home: The Pre-Battle Campaign Turn and meet the Gladiators!


This is the final post before I get stuck in! I'll quickly go over the pre-battle sequence of the campaign turn and introduce the crew of the Gladiator. I'll show the character stats at the end of this post so it doesn't get all bogged down.

Meet the Gladiators! Decidedly tech savvy and loyal but not well liked...They've got four enemies to start!
Not a fierce looking bunch but hey, that's randomization for ya!

Below is the pre-battle Campaign Turn:

1. Determine if we travel: We're just starting out so won't be traveling any place. We do have a bunch of enemies though so we'll probably get jumped.

2. Pay Upkeep: Paid in full with the starting cash.

3. Assign/resolve crew jobs:

I assign Jibril and Tereg to trade hoping to get some sort of ranged weapon for Jibril. I receive a worthless trinket and some scrap metal worth 1 credit. Maybe I can buy a pistol!

I assign Herb to explore. He chats with someone nice but nothing comes of it.

I assign Kat and Hattie to the range for some training. Each of them gain +1 exp.

4. Assign equipment: Here is what is in my pool of equipment:

Credits: 7

Low-Tech Weapons: Shotgun and x2 Old Fashioned Blades.

High-Tech Weapons: Cling Fire Pistol, Suppression Maul x2, Glare Sword, Blast Pistol, and a Hand Flamer.

Gear: Frag Vest, Assault Attachment (I assume this is the "assault blade") and a Purifier.

Gadgets: Battle Visor

5. Resolve any rumors: None.

6. Play out a table-top battle: I was tracked down by Katsuda's enemy, a press gang.

To be continued...hopefully tomorrow or Friday with a report to follow on Saturday/Sunday.Thanks for reading!


The Gladiators



Katsuda
Reactions: 1
Speed: 4
Combat: 0
Toughness: 3
Tech: 1

Alien Culture: Patron, +1 High-Tech Weapon
Loyalty: Patron (Renegade)
Hacker: +1 Tech, Enemy (Press Gang)
Personal: Old Friend (To be determined later)

Equipment: Cling Fire Pistol (with assault blade attached), Frag Vest, Battle Visor, Old Fashioned Blade


Herb
Reactions: 1
Speed: 4.5
Combat: 0
Toughness: 3
Tech: 0.5

Overcrowded Dystopian City: +0.5 Speed
Loyalty: Patron (Alien Diplomat)
Technician: +0.5 Tech
Equipment: Suppression Maul,  Blast Pistol


Jibril
Reactions: 1
Speed: 4
Combat: 0
Toughness: 3
Tech 1

Tech Guild: +Tech, +1D6 Credits, +1 High-Tech Weapon
Loyalty: Patron (Wandering Preacher)
Punk: +1 Exp., Enemy (Psychos)

Equipment: Suppression Maul 


Hattie
Reactions: 1
Speed: 4
Combat: 0
Toughness: 3
Tech: 1

Tech Guild: +1 Tech, +1D6 Credits, +1 High-Tech Weapon
Freedom: +1 Exp., Enemy (Alien Mercs.)
Agitator: Enemy (Assassins...ouch!)

Equipment: Glare Sword,  Shotgun


Tereg
Reactions: 1
Speed: 4.5
Combat: 0
Toughness: 3.5
Tech: 0

Industrial World: +1 Gear
Survival: +0.5 Toughness
Scoundrel: +0.5 Speed

Equipment: Hand Flamer,  Old Fashioned Blade

Sunday, December 2, 2018