![]() |
| Rules Used |
On with the next encounter, wandering!
My personal adventure logs that anyone can read and, hopefully, find entertaining!
![]() |
| Rules Used |
On with the next encounter, wandering!
![]() |
| Rules Used |
Having a healer is great and all but he is of the Red Sun alignment (the "good guys"), which opens me up to attacks from the Black Moon alignment (the "bad guys") and more negative interaction results. This is not necessarily bad but, I'm committed to the side of good now and can't recruit Black Moon NPCs, such as goblins and orcs...Sad indeed!
Also, I've never had a healer in the group so I will go into detail if I need to heal a character and take a step-by-step approach. With that said, let's get started on the second wandering encounter for this quest!
![]() | |
| Rules Used |
In a fantasy world, however, I really don't see someone being attacked every month while going about their humdrum lives in between encounters. Sometimes, sure, you're going to be raided by goblins but not always. So with that said, I'm going with the SLGM involuntary encounter table. As I said before, the great thing about Two Hour Wargames is, you can pick and choose from other rule sets. Besides, Talomir Tales Distant Shores doesn't even have involuntary encounters so it's a nice in between.
On with the adventures!